Balancing Lorecall

2nd-level transmutation (Artificer,Bard,Druid,Ranger,Sorcerer,Warlock,Wizard)


  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V, S, M (a thin wooden dowel at least 3-inches in length)
  • Duration: Concentration, up to 10 minutes

Until the spell ends, you gain the ability to move up, down, and across any horizontal, sloping, or vertical surface capable of bearing at least half your weight. You leave your hands free while doing so, even when moving across surfaces where balancing is practically impossible. For the duration, you also gain a climbing speed equal to your walking speed, proficiency in the Acrobatics skill, advantage on all Dexterity (Acrobatics) and Strength (Athletics) checks. While this spell is active, you do not sink when moving over soft or brittle terrain, such as dust, silt, mud, snow, or thin ice (though you cannot walk on actual liquid with this effect), and difficult terrain of those types does not require extra movement.

If you are already sinking into soft terrain when you cast this spell, the spell instantly moves you up to 5 feet towards the surface. When this spell ends, if you are standing in a place where you would normally fall or sink, you do so unless you have some other means of remaining there.