Arcane Instincts

2nd-level abjuration (Artificer,Sorcerer,Warlock,Wizard)


  • Casting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, necrotic, poison, psychic, radiant, or thunder damage from a spell
  • Range: 5 feet
  • Components: V, S
  • Duration: 1 round

When an enemy tries to harm you with a spell, you weave a quick defensive spell of your own that mitigates some of its destructive energy. Choose one type of damage the spell would inflict on you. You and every creature of your choice within 5 feet of you gain resistance to the triggering damage type (including against damage from the triggering spell) until the end of your next turn.