Alter Time

2nd-level transmutation (Bard,Sorcerer,Wizard)


  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V
  • Duration: Instantaneous

You alter the flow of time around you, granting yourself and your allies a crucial moment to reposition yourselves. As part of the bonus action used to cast this spell, you can immediately take the Dash action. If you move at least 10 feet, any ally within 5 feet of you when you end your movement can immediately use its reaction to move up to its speed. Movement granted by this spell does not provoke opportunity attacks.