Air Lens

3rd-level transmutation (Artificer,Cleric,Druid)


  • Casting Time: 1 action
  • Range: 90 feet
  • Components: V, S, M (a shard of glass)
  • Duration: Concentration, up to 1 minute

You must cast this spell during the day. You create a lens in the air above you that concentrates the rays of the sun into a fiery beam. For the duration if the spell, you can use a bonus action to direct the beam at one target within range. Your must make a Dexterity save, and takes 3d10 fire damage and is blinded for 1 minute on a failed save. The target takes half damage and is not blinded with a successful save. A blinded target can repeat the Dexterity save at the end of each of its turns, ending the effect on a success.