Acid Bolts

4th-level evocation (Sorcerer,Wizard)


  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V, S
  • Duration: Instantaneous

You conjure two watery globes of acid that appear in the air next to you. Both globes can target a single creature within range, or you can direct each to strike a different creature within range. For each globe you direct towards it, a target must make a Dexterity saving throw. On a failed save, the target takes 4d10 acid damage, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the acid damage increases by 1d10 for each slot level above 4th.