Absorption Ward

9th-level abjuration (Sorcerer,Wizard)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S
  • Duration: 1 hour

This spell creates an arcane ward that surrounds and protects you, harmlessly absorbing the energy of spells that target you to fuel your own casting. For the duration, you can use the ward as a reaction to absorb a spell that is targeting only you and which does not have an area of effect. The absorbed spell's effect is canceled, and the spell's energy—not the spell itself—is stored in the ward.

Once the ward absorbs a spell, you can use the captured spell energy, which has the same level as the spell when it was cast. The ward can absorb a number of spell levels equal to half your level + your spellcasting ability modifier. Once the ward absorbs that number of levels of spell energy, it can't absorb more. If you are targeted by a spell that the ward can't store, the ward has no effect on that spell. You always know how much spell energy your ward has absorbed and how many spell levels are currently stored within it.

You can convert levels of spell energy stored in your ward to cast spells you have prepared or know, creating new spell slots from the stored energy rather than using slots of your own. You can create spell slots only of a level equal to or lower than your own highest-level spell slots, up to a maximum of 5th level. You use the stored levels of spell energy in place of your own spell slots, but otherwise cast the spell as normal. For example, you can use 3 levels of spells stored in the ward as a 3rd-level spell slot.

Any spell levels remaining in the ward when the spell ends are lost.