Abi-Dalzim's Antimagic Ray

6th-level evocation (Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (a clay or stone replica of an eye)
  • Duration: 1 round

This spell’s usage is not without risk. A ray of distorted space shoots out from your palm, disrupting whatever it hits with a surge of antimagic. Make a ranged spell attack against a Large or smaller creature you can see. On a hit, a creature can not cast spells, all spells and magical effects currently affecting it are suppressed, and all magic items carried, wielded, or worn by the creature are rendered mundane until the end of your next turn (the durations of the suppressed spells still count the passed round). Additionally, whether you hit the target or not, you are affected by the spell as if you were hit by the attack.

Alternatively, if used against a spell or magic item, this spell suppresses the other spell or magic item until the end of your next turn. Spells and other magical effects created by artifacts and deities are unaffected by this spell. If another spell or magical effect targets or includes within its area of effect a creature or object affected by this spell (including you), this spell’s duration immediately ends. A summoned creature hit by this spell disappears.