Background: Bounty Hunter
Most of the time, the constables, sheriffs, and watchmen of the world capture the bad guys and administer the necessary justice. From time to time, however, the worst, most despicable crooks and con men elude the authorities and run for freedom. Left to their own, these scum almost certainly commit more crimes and hurt more people. That’s where you come in. As a bounty hunter, you travel from town to town and village to village in search of the worst of the worst. You track down and apprehend those criminals who’ve escape justice. At the same time, you earn a living, so it’s a win-win sort of situation. If there are times where you end up capturing an innocent man, well, that’s not your problem, so long as you get paid. Give consideration to your former life as a bounty hunter. What started you in the profession, and what convinced you to get out? Did you have regular clients, or did you take whatever work you could find? Which criminal proved the most dangerous or challenging to hunt down? Did you work with a crew, or did you prefer to remain solo? You and your GM can discuss the campaign regions in which you served as a bounty hunter, and what sorts of criminals you typically pursued. Perhaps you usually served the forces of law and order, but at other times--when you needed the coin--you might have worked for other criminals or shady organizations who wanted people retrieved.
Skill Proficiencies: Investigation, Survival Tool Proficiencies: Your choice of disguise kit, forgery kit, or thieves’ tools Languages: One of your choice Equipment: A set of tools of your choice (disguise kit, forgery kit, or thieves’ tools), a set of manacles or similar restraints, collection of wanted posters and bounty claims, a set of traveler’s clothes, and a pouch containing 10 gp
Feature: Bloodhound
You possess a special sense for locating refuges,
hideouts, and sanctuaries to which escapees and
fugitives are likely to flee. You also have a good
instinct for the best tactic for extracting
information from a contact, be it through bribery,
intimidation, flattery, or outright lies. When you
question an individual regarding a target you are
hunting, be it a person or object, you know which
skill stands the highest chance of success (typically
Deception, Intimidation, or Persuasion, but other
skills may work better in certain circumstances).
Suggested Characteristics
Your line of work often involves dogged, patient
legwork, including interrogating witnesses,
identifying tracks, gathering rumors and hints,
and uncovering local hiding spots. These long
periods of investigation are then punctuated
by brief, explosive moments of pursuit and
violence. You’ve learned not to trust anyone, and
you’ve come to understand that every person--
good or bad--has a reason for what they do. Those
reasons may prove foolish or ignorant, but that
does not discount those motives.
As a bounty hunter, you’ve learned that few
people respect you, and nobody likes it when you
show up. The crooks hate and fear you because
you represent imprisonment or worse. The
officials and law officers look down on you as
somehow corrupt and greedy. Nobody likes you,
but sooner or later, everyone needs your special
services. Hate, fear, scorn, or disgust, none of
those feelings matter to you; the only thing that
matters is getting paid for a job well done.
D8 Personality Trait
1 Everyone hides something, everyone lies, and
everyone holds some dark secret. The key is
exploiting these simple truths.
2 I’m most comfortable when surrounded by
crooks, thieves, bastards, and killers.
3 My last job turned pear‐shaped right quick, and
now I’m the one who’s being hunted.
4 I like to collect trophies and mementos of my
captures.
5 I cultivate a gruff, unpolished, brutish attitude. It
helps people underestimate me.
6 Every bad guy has a tale to tell—I’ve heard them
all. I don’t believe anybody’s sob story.
7 Whenever I stay in one place for too long I get
irritable.
8 I don’t trust the city watch any more than I trust
the local thieves and cutthroats.
D6 Ideal
1 Vengeance. Criminals killed my family and ruined
my old life. I won’t rest until I’ve tracked them
down and hurt them. (Evil)
2 Greed. Keep your morals and crusades to
yourself. I’m in it for the gold. (Evil)
3 Daredevil. Life is best when I’m chasing someone
down or beating someone up. (Chaotic)
4 Justice. There are horrible, monstrous people on
the loose, and they need to be hunted and
punished. (Lawful)
5 Ambition. I aim to prove I’m the best at what I
do, even if it kills me. (Any)
6 Obligation. I keep my word and honor my
promises. (Lawful)
D6 Bond
1 I’ve made a lot of enemies, and now they’re out
for my blood.
2 Someone helped me escape a lifetime of crime
by offering me a stark choice. I must provide the
same chance to others.
3 My job is to defend the law by going outside the
law when necessary.
4 I’ve learned many dark, dirty secrets, and I
intend on using those to my own advantage.
5 The thrill of the chase and the excitement of the
takedown keep me interested in life.
6 After one too many bad investments and a loan
from the thieves’ guild, I need to pay off my
debtors… or else.
D6 Flaw
1 I always assume you have a sinister ulterior
motive for everything you do.
2 I’m a sucker for the sight of gold; I take stupid
risks for the shiny stuff.
3 A fool and his money are soon separated.
Everything I earn goes to strong booze, good
food, and warm companionship.
4 I’d sell out my grandmother if it would save my
life.
5 My bad temper lands me in trouble more times
than I care to admit.
6 I’m a great judge of character, and I always know
when someone is lying to me.