Background: Blacksmith
War never changes. There are winners and losers.
Madmen and kings. Generals and pawns. They all
require one thing in order to fight and die for their
cause: quality craftsmanship. A handful of solid
nails is just as important as a grip of razor sharp
arrowheads when victory is near. A solid lock or
iron gate can repel attackers just as effectively as a
shield wall. One couldn’t defend the motherland
or conquer the infidels without your skills and
hard work.
Skill Proficiencies: Athletics, History
Tool Proficiencies: Smith’s tools or artisan’s tools
Equipment: A worn and comfortable set of
smith’s or artisan’s tools, a set of common
clothes, and a pouch containing 10 gp
Feature: Fixer
By disassembling, tinkering and scrounging, you
can fix or make something that is serviceable, but
not good looking. You can use this ability during a
long rest to repair or remove the Broken Condition
from a weapon or piece or armor (see the broken
condition, pg. 53, Fifth Edition Options by TPK
Games).
Suggested Characteristics
Whether you trained with the finest dwarven
smiths or learned your trade from your father, you
know that decently made equipment is vital to
survival. You have an innate distaste for inferior
craftsmanship, and can spot the difference
between sturdy work and cheap knock offs. At the
end of the day, the ring of hammer on forge is the
most comforting sound you can think of.
D8 Personality Trait
1 I need to know how things work. I will have an
unreachable itch until I figure it out.
2 I know, deep down, that I can do better work.
3 Let me tell you about my newest project...
4 I’ve seen that done, only better.
5 Here, let me show you what the most efficient
way to do this.
6 I judge a man by the callouses on his hands and
the sweat on his brow.
7 I treat my tools with reverence and respect. Only
a fool neglects the tools of his trade.
8 I would do anything to learn the secrets of the
smiths of old.
D6 Ideal
1 Perfection. My life’s goal is to one day craft the
most magnificent item ever seen. (Any)
2 Discovery. I adventure to learn the forgotten and
forbidden secrets of my craft. (Neutral)
3 Reputation. The work I perform must represent
my skill. When you hold my work in your hands,
you see the truth of who I am. (Lawful)
4 Comrades. The people at my side are more
important than any cause or mission.
5 Greed. I don’t work for anyone unless there’s a
benefit to me. (Evil)
6 Service. My skills, my craft, can save lives. All I
want is the chance to do just that. (Good)
D6 Bond
1 The brotherhood of the forge overshadows all.
Any craftsman asking for help will receive my aid,
no questions asked.
2 My master taught me everything I know. I work
to honor him, and one day I’ll pass on what I’ve
learned.
3 My hands shall forge the weapon that will
destroy those who took everything from me.
4 Proving I am the best at my craft drives my
ambition and keeps me awake at night.
5 The greatest blade ever forged haunts my
dream. I must find it and learn its secrets.
6 The common folk have the right to defend
themselves, and I intend on giving them the
means to do so.
D6 Flaw
1 I won’t trust anything made by someone else.
2 I am overly critical of anything anyone does that
is different than I would do it.
3 I would rather go into a battle unarmed instead
of using subpar craftsmanship.
4 The sight of quality workmanship distracts me at
the worst possible times.
5 People deserve the benefit of my knowledge and
experience, even if they don’t know it.
6 I despise working for nobles and wealthy snobs
who don’t deserve my talent.