Bears

The bear is a staple of the wilderness, a fearsome predator and fiercely protective of its family or pack.

Jump to: Black Bear | Brown Bear | Cave Bear | Polar Bear


Black Bear

(No description given)

Environment

Forest

Token

Black Bear

Medium beast, unaligned


  • Armor Class 11 (natural armor)
  • Hit Points 19 (3d8 + 6)
  • Speed 40 ft., climb 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 14 (+2) 2 (-4) 12 (+1) 7 (-2)

  • Proficiency Bonus +1
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills Perception +3
  • Senses passive Perception 13
  • Languages
  • Challenge 1/2

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.


Brown Bear

(No description given)

Environment

Arctic, Forest, Hill

Token

Brown Bear

Large beast, unaligned


  • Armor Class 11 (natural armor)
  • Hit Points 34 (4d10 + 12)
  • Speed 40 ft., climb 30 ft.

STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 16 (+3) 2 (-4) 13 (+1) 7 (-2)

  • Proficiency Bonus +1
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills Perception +3
  • Senses passive Perception 13
  • Languages
  • Challenge 1

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.


Cave Bear

Some bears have adapted to life underground, feeding on subterranean lichen and blind fish. Known as cave bears, these ill-tempered behemoths have coarse, dark hair, and much quicker to attack than their gentler, surface-dwelling cousins.

Environment

Mountain, Hill, Underdark

Token

Cave Bear

Large beast, unaligned


  • Armor Class 12 (natural armor)
  • Hit Points 42 (5d10 + 15)
  • Speed 40 ft., swim 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 16 (+3) 2 (-4) 13 (+1) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills Perception +3
  • Senses darkvision 60ft, passive Perception 13
  • Languages
  • Challenge 2

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.


Greater Cave Bear

Bulkier than even the greatest polar bear, greater cave bears are evolved descendants of fearsome prehistoric bears. They are stout-faced with massive jaws and long limbs. Greater cave bears are some of the largest and strongest land predators among beasts of nature.

Environment

Forest, Hill, Mountain, Underdark

Token

Greater Cave Bear

Large beast, unaligned


  • Armor Class 14 (natural armor)
  • Hit Points 95 (10d10 + 40)
  • Speed 40 ft., swim 3 0 ft.

STR DEX CON INT WIS CHA
22 (+6) 10 (+0) 18 (+4) 2 (-4) 13 (+1) 8 (-1)

  • Proficiency Bonus +3
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills Perception +4
  • Senses darkvision 60 ft.,passive Perception 14
  • Languages --
  • Challenge 6

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2 d8 + 6) piercing damage.

Claws. Melee Weapon Attack: +9 to hit, reac h 10 ft., one target. Hit: 16 (3d6 + 6 ) slashing damage.


Polar Bear

Ranging in bitterly-cold climates, polar bears often operate in small packs of family units, where cubs will be sheltered, fed, and taught to hunt by paired-off polar bear parents. When the cubs are old enough to hunt on their own, the unit breaks up and the bears hunt alone until mating season.

Environment

Arctic

Token

Polar Bear

Large beast, unaligned


  • Armor Class 12 (natural armor)
  • Hit Points 42 (5d10 + 15)
  • Speed 40 ft., swim 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 16 (+3) 2 (-4) 13 (+1) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills Perception +3
  • Senses passive Perception 13
  • Languages
  • Challenge 2

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.