Whales
Most whales are spotted at a distance far from the shores of Azgaarnoth; some, however, journey closer to shore (often due to divine influence), and orca (killer whale) pods have been spotted routinely making yearly migrations from the Deepwaters to the Great Northern Ocean and back again.
Jump to: Killer Whale
Killer Whale
The orca are generally unwilling to interfere with boats (regardless of size), but have been observed aggressively attacking those ships that seek to harm them.
Killer Whale
Huge beast, unaligned
- Armor Class 12 (natural armor)
- Hit Points 90 (12d12 + 12)
- Speed 0 ft., swim 60 ft.
STR DEX CON INT WIS CHA 19 (+4) 10 (+0) 13 (+1) 3 (-4) 12 (+1) 7 (-2)
- Proficiency Bonus +2
- Saving Throws
- Damage Vulnerabilities
- Damage Resistances
- Damage Immunities
- Condition Immunities
- Skills Perception +3
- Senses blindsight 120 ft.,passive Perception 13
- Languages —
- Challenge 3
Echolocation. The whale can't use its blindsight while deafened.
Hold Breath. The whale can hold its breath for 30 minutes.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (5d6 + 4) piercing damage.