Half-Dragon Template
A beast, humanoid, giant, or monstrosity can become a half-dragon.
Transformation. When a creature becomes a half-dragon, it retains all its statistics except as noted below.
First, the draconic parentage of the half-dragon must be determined:
Type | Energy | Area |
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Black, Copper | Acid | 100-foot line that is 10 feet wide |
Blue, Bronze | Lightning | 100-foot line that is 10 feet wide |
Brass,Gold,Red | Fire | 100-foot line that is 10 feet wide |
Green | Poison | 100-foot line that is 10 feet wide |
White, Silver | Cold | 100-foot line that is 10 feet wide |
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Challenge. To avoid recalculating the creature's challenge rating, apply the template only to a creature that meets the optional prerequisite in the Breath Weapon table below. Otherwise, use the guidelines in the Dungeon Master's Guide to recalculate the rating after you apply the template.
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Senses. The half-dragon gains blindsight with a radius of 10 feet and darkvision with a radius of 60 feet.
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Resistances. The half-dragon gains resistance to a type of damage based on its color.
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Languages. The half-dragon speaks Draconic in addition to any other languages it knows.
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Add new action; the half-dragon's size and color determines how this action functions:
- Black,Copper/Large or smaller: Acid Breath (Recharge 5-6). The half-dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
- Black,Copper/Huge: Acid Breath (Recharge 5-6). The half-dragon exhales acid in a 25-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 40 (9d8) acid damage on a failed save, or half as much damage on a successful one.
- Black,Copper/Gargantuan: Acid Breath (Recharge 5-6). The half-dragon exhales acid in a 50-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
- Blue,Bronze/Large or smaller: Lightning Breath (Recharge 5-6). The half-dragon exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.
- Blue,Bronze/Huge: Lightning Breath (Recharge 5-6). The half-dragon exhales lightning in a 50-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 44 (8d10) lightning damage on a failed save, or half as much damage on a successful one.
- Blue,Bronze/Gargantuan: Lightning Breath (Recharge 5-6). The half-dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.
- Brass,Gold,Red/Large or smaller:
- Brass,Gold,Red/Huge:
- Brass,Gold,Red/Gargantuan:
- Green/Large or smaller: Poison Breath (Recharge 5-6). The half-dragon exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 11 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.
- Green/Huge: Poison Breath (Recharge 5-6). The half-dragon exhales poisonous gas in a 25-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 35 (10d6) poison damage on a failed save, or half as much damage on a successful one.
- Green/Gargantuan: Poison Breath (Recharge 5-6). The half-dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.
- White,Silver/Large or smaller:
- White,Silver/Huge:
- White,Silver/Gargantuan:
Size | Breath Weapon |
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Large or smaller | As a wyrmling |
Huge | As a young dragon |
Gargantuan | As an adult dragon |
Example: Half-RedDragon Veteran
Half-Red Dragon Veteran
Medium humanoid, any alignment
- Armor Class 18 (plate)
- Hit Points 65 (10d8 + 20)
- Speed 30 ft.
STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 14 (+2) 10 (+0) 11 (+0) 10 (+0) ___ - Proficiency Bonus +3 - Saving Throws - Damage Vulnerabilities - Damage Resistances fire - Damage Immunities - Condition Immunities - Skills Athletics +5,Perception +2 - Senses blindsight 10 ft.,darkvision 60 ft.,passive Perception 12 - Languages Common,Draconic - Challenge 5 ___ Actions
Multiattack. The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Fire Breath (Recharge 5–6). The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.