Horses

Horses are common across Azgaarnoth, both wild and domesticated, particularly in the wild grasslands and plains of the Al'Uma, where even wild herds are revered and honored.

Jump to: Draft Horse | Mule | Pony | Riding Horse | Warhorse


Draft Horse

(No description given)

Environment

Forest, Grassland, Hill, Urban

Token

Draft Horse

Large beast, unaligned


  • Armor Class 10
  • Hit Points 19 (3d10 + 3)
  • Speed 40 ft.

STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 12 (+1) 2 (-4) 11 (+0) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills
  • Senses passive Perception 10
  • Languages
  • Challenge 1/4

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.


Mule

(No description given)

Environment

Forest, Grassland, Hill, Urban

Token

Mule

Medium beast, unaligned


  • Armor Class 10
  • Hit Points 11 (2d8 + 2)
  • Speed 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 13 (+1) 2 (-4) 10 (+0) 5 (-3)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills
  • Senses passive Perception 10
  • Languages
  • Challenge 1/8

Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying capacity.

Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.


Pony

(No description given)

Environment

Forest, Grassland, Hill, Urban

Token

Pony

Medium beast, unaligned


  • Armor Class 10
  • Hit Points 11 (2d8 + 2)
  • Speed 40 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 13 (+1) 2 (-4) 11 (+0) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills
  • Senses passive Perception 10
  • Languages
  • Challenge 1/8

Actions

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.


Riding Horse

(No description given)

Environment

Forest, Grassland, Hill, Urban

Token

Riding Horse

Large beast, unaligned


  • Armor Class 10
  • Hit Points 13 (2d10 + 2)
  • Speed 60 ft.

STR DEX CON INT WIS CHA
16 (+3) 10 (+0) 12 (+1) 2 (-4) 11 (+0) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills
  • Senses passive Perception 10
  • Languages
  • Challenge 1/4

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.


Warhorse

VARIANT: WARHORSE ARMOR. An armored warhorse has an AC based on the type of barding worn. The horse's AC includes its Dexterity modifier, where applicable. Barding doesn't alter the horse's challenge rating.

AC Barding
12 Leather
13 Studded leather
14 Ring mail
15 Scale mail
16 Chain mail
17 Splint
18 Plate

Environment

Forest, Grassland, Hill, Urban

Token

Warhorse

Large beast, unaligned


  • Armor Class 11
  • Hit Points 19 (3d10 + 3)
  • Speed 60 ft.

STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2)

  • Proficiency Bonus +2
  • Saving Throws
  • Damage Vulnerabilities
  • Damage Resistances
  • Damage Immunities
  • Condition Immunities
  • Skills
  • Senses passive Perception 11
  • Languages
  • Challenge 1/2

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.